#ifndef NODE_H
#define NODE_H

//枚举棋子类型
enum TYPE{
	EMPTY=0,
	BLACK=1,
	WHITE=2
};

class Node
{
public:
  Node();
  void setType(int TYPE){type=TYPE;};
  int getType(){return type;};
private:
  int type;
};

#endif // NODE_H
